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Nick Kloski - Fusion 360 Full Course 2020 digital courses

Nick Kloski – Fusion 360 Full Course 2020

$149.00 Original price was: $149.00.$47.00Current price is: $47.00.

Nick Kloski – Fusion 360 Full Course 2020 is a digital online course/Ebook with the following format files such as: .mp4 (.avi or .ts), .mp3, .pdf and .doc .csv… etc. You can access this course wherever and whenever you want as long as you have fast internet connection OR you can save one copy on your personal computer/laptop as well.

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Nick Kloski - Fusion 360 Full Course 2020

$149.00 Original price was: $149.00.$47.00Current price is: $47.00.

Course Include

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  • Language: English
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    Description

    Nick Kloski – Fusion 360 Full Course 2020

    Course Description

    Archive : Nick Kloski – Fusion 360 Full Course 2020 Digital Download
    Salepage : Nick Kloski – Fusion 360 Full Course 2020
    Delivery : Online With Any Device

    Description

    Fusion 360 Full Course (pre-2020)

    A full course on professional-grade (but free/low cost) solid modeling software that is changing the world.

    Come join the hundreds of people who supported our Meshmixer online training Kickstarter – our next flagship course on Autodesk Fusion 360! While Meshmixer is part of the 3D modeling workflow (dealing – more organic models), Autodesk Fusion 360 can be used to model the next great gadget, sculpt a beautiful artwork, and generally help you in your modeling life.

    This is an online, self-paced course that has over 15 hours of instruction, including a thorough reference section that gives short videos on every feature inside of Fusion 360. Get stuck on how to use the Revolve tool?…look it up in the reference sections and get back on your way! Want to learn strategies for how to approach design in Fusion 360 in the first place, we’ve got that too!

    Autodesk Fusion360 is a “solid modeling” tool, and offers tremendous capabilities to those who know how to use it:

    Create models that manufacturers around the world know how to build.

    Run simulations on your models to see how they will react to real-world stresses…before you ever go into production!

    Create models driven by parameters…work on a model for a few hours, and go “back in time” to change one variable, and your model instantly updates – your new design choice!

    Create photo-realistic renderings and moving animations of your models to help people understand your product.

    Fusion 360 can do all of this and more. Come join this class and take control of the physical objects in your life. If something around your house breaks, you can fix it. If you want to make your environment more beautiful, do it. Fusion360 (- 3D printing) can change your life. HoneyPoint3D training can help. Join us!

    (Please note: we do NOT cover the HSM/CAM/Milling toolpath generation Fusion 360 workspace in any depth in this course. That is a more specialized topic that we are evaluating for a standalone course)

    Your Instructor

    Nick Kloski

    Nick has earned the respect of his colleagues through hard work, dedication and vision through his 15+ years in the high-tech industry. Graduating from UC Santa Barbara – an English Major, he was hired into Sun Microsystems during the dotcom boom, and has held a number of technical roles at Sun, and more recently, at Oracle translating complex technical architectures into understandable ideas. Nick’s skills go deep into both the technical understanding of the industry and the mechanics of 3D printing, and how this industry has the capability to inspire the world for the better. Nick co-founded “HoneyPoint3D” in 2013 – his wife, Liza. HoneyPoint3D offers classes for all skill and age levels, rapid prototyping, 3D Modeling, Scanning and Printing Services. Considered a 3D Printing retail expert, Nick has been interviewed on CNN, RT Television, San Francisco Business Times, KGO, most of the Bay Area newspapers and many more.

    Nick is one of the co-authors of the #1 best selling 3D printing book on Amazon, entitled “Getting Started – 3D Printing” published in 2016 by MAKE Media.

    Make sure you click on the small arrow at the bottom of the Curriculum, below, to see ALL the lessons…over 15 hours worth of content!

    Course Curriculum

    Introduction to Fusion 360
    • Ā 
      Preview

      Fusion 360 Class Introduction (2:32)

    • Ā 
      Start

      Shapes Make Up Everything (2:06)

    • Ā 
      Start

      Examples of Shapes (3:23)

    • Ā 
      Start

      Where Fusion Fits In (3:18)

    • Ā 
      Preview

      What Fusion 360 Can Do (3:17)

    IMPORTANT SECTION: How to navigate the course
    • Ā 
      Preview

      The Four Lesson Types (2:31)

    Fusion 360 Framework – How It works (OVERVIEW)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Preview

      What is Cloud Enabled CAD? (2:28)

    • Ā 
      Start

      How to Upload and Share Source Files (5:57)

    • Ā 
      Start

      Converting Models into and out of Fusion 360 (3:01)

    • Ā 
      Start

      Cloud Credits for Rendering and Shape Optimization (8:51)

     

    Understanding the Fusion 360 Environments (OVERVIEW)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Start

      User Interface Overview (2:57)

    • Ā 
      Preview

      Navigating Inside of Fusion 360 (4:47)

    • Ā 
      Start

      The Model Environment (3:19)

    • Ā 
      Start

      The Sculpt Environment (6:30)

    • Ā 
      Start

      The Sketch Environment (3:52)

    • Ā 
      Start

      The Patch Environment (2:45)

    • Ā 
      Start

      The Render Environment (4:58)

    • Ā 
      Start

      The Animation Environment (1:51)

    • Ā 
      Start

      The Simulation Environment (3:53)

    • Ā 
      Start

      The CAM Environment (2:27)

    • Ā 
      Start

      The Drawings Environment (3:26)

    • Ā 
      Start

      Fusion 360 in the Browser (3:36)

    Targeted Video Collection (TARGETED)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Preview

      Intro to the Targeted Section

    • Ā 
      Start

      Extrude a 3D Object from a Sketch (2:25)

    • Ā 
      Start

      Add Complexity to a Sculpt Object (3:10)

    • Ā 
      Start

      Turn a Sketch Into a Surface (2:24)

    • Ā 
      Start

      Add or Subtract Objects from Other Objects (2:26)

    • Ā 
      Start

      Insert an Existing Mesh into My Design (3:44)

    • Ā 
      Start

      Create a Joint Between Bodies (3:48)

    • Ā 
      Start

      How to Emboss / Deboss Text Onto a Curved Surface (6:12)

    Planning Your Design (WORKFLOW)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Preview

      How to Start at Design (1:48)

    • Ā 
      Start

      Tools – Physical (1:55)

    • Ā 
      Start

      Tools – Digital (4:54)

    • Ā 
      Start

      Inside Out or Outside In (3:42)

    • Ā 
      Start

      Outside In (5:14)

    • Ā 
      Start

      Inside Out (8:51)

    • Ā 
      Start

      When to Use – Sketching (4:51)

    • Ā 
      Start

      When to Use – Modeling (4:52)

    • Ā 
      Start

      When to Use – Sculpting (5:48)

    • Ā 
      Start

      When to Use – Patch or Surface Modeling (6:58)

    Sculpting Something Easy: Water Decanter (WORKFLOW)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Start

      Finding Your Object (0:46)

    • Ā 
      Start

      Importing and Calibrating Your Canvas (2:38)

    • Ā 
      Start

      Choosing Your Correct Starting Sculpt Object (6:16)

    • Ā 
      Start

      Sculpting the Decanter Body (5:17)

    • Ā 
      Start

      Closing off the Decanter Holes via Patching (3:15)

    • Ā 
      Start

      Cutting Decanter Holes and Finishing Up (9:03)

    Introduction to Surface Modeling (WORKFLOW)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Start

      Intro to the Project – Car Hood (1:01)

    • Ā 
      Start

      Sculpting and Splitting (4:19)

    • Ā 
      Start

      Setting up the Cutting Sketch (2:07)

    • Ā 
      Start

      Extruding the Sketch Profile (1:49)

    • Ā 
      Start

      Trim Away the Unwanted Parts (2:30)

    • Ā 
      Start

      Trim Away More Parts via 3D Sketching (4:14)

    • Ā 
      Start

      Mirroring, Stitching, and Thickening (3:35)

    • Ā 
      Start

      Smoothing the Cuts as a Full Solid Body (3:29)

    Introduction to Sketching – Raspberry Pi Case (WORKFLOW)
    • Ā 
      Start

      How to use this lesson

    • Ā 
      Start

      Intro to Sketching (1:19)

    • Ā 
      Start

      Set Up Your Workspace – an Attached Canvas (2:19)

    • Ā 
      Start

      Outlining the Basic Raspberry Pi Board (4:25)

    • Ā 
      Start

      Adding in the Mounting Holes (5:22)

    • Ā 
      Start

      Modeling the 3D Board (3:18)

    • Ā 
      Start

      Creating the Bottom Frame and Walls (4:46)

    • Ā 
      Start

      Sketching the Top Plate (4:04)

    • Ā 
      Start

      Cutting Access Holes (6:09)

    • Ā 
      Start

      Preparing for 3D Printing (3:15)

    • Ā 
      Start

      Adjusting the Height of the Case (4:11)

    • Ā 
      Start

      3D Printing and Checking the Case (0:36)

    • Ā 
      Start

      Splitting the Case To Make It Fit (4:47)

    • Ā 
      Start

      Second Test of the Case (1:02)

    • Ā 
      Start

      Widening the Case – Dimensioning (4:35)

    • Ā 
      Start

      Testing the New Case (1:41)

    • Ā 
      Start

      Adding Tolerances Into the Sketch (5:40)

    • Ā 
      Start

      Did the Tolerances Work? (0:55)

    • Ā 
      Start

      Hints On How To Finish the Case On Your Own (2:41)

    Fusion 360 and Meshes, an Expanding World (OVERVIEW)
    • Ā 
      Start

      Introduction to Meshes in Fusion 360 (0:49)

    • Ā 
      Start

      What are Meshes? (2:37)

    • Ā 
      Start

      How to Generate and/or Download Meshes (5:29)

    • Ā 
      Start

      Fusion’s Special Relationship – Complex Meshes (3:35)

    • Ā 
      Start

      Planar Mesh Awesomeness (One Click Convert) (4:50)

    • Ā 
      Start

      Converting and Importing Complex Meshes (5:31)

    • Ā 
      Start

      Using Snap and Pull to Shrinkwrap Meshes (7:20)

    • Ā 
      Start

      The (BETA) Mesh Workspace and Meshmixer Integration (5:36)

    • Ā 
      Start

      Creating Sliced Sketches in the Mesh Workspace (5:34)

    REFERENCE: Model –> Create
    • Ā 
      Start

      Box (1:23)

    • Ā 
      Start

      Extrude (5:53)

    • Ā 
      Start

      Hole (5:47)

    • Ā 
      Start

      Boundary Fill (4:56)

    • Ā 
      Start

      Cylinder (0:25)

    • Ā 
      Start

      Create Base Feature (2:26)

    • Ā 
      Start

      Coil (4:23)

    • Ā 
      Start

      Mirror (3:23)

    • Ā 
      Start

      Loft (7:49)

    • Ā 
      Start

      Patterns (6:08)

    • Ā 
      Start

      Pipe (3:00)

    • Ā 
      Start

      Revolve (3:49)

    • Ā 
      Start

      Rib (2:23)

    • Ā 
      Start

      Sphere (0:37)

    • Ā 
      Start

      Sweep (6:34)

    • Ā 
      Start

      Thread (3:26)

    • Ā 
      Start

      Thicken (3:07)

    • Ā 
      Start

      Torus (1:32)

    • Ā 
      Start

      Web (2:45)

    REFERENCE: Model –> Modify
    • Ā 
      Start

      Press Pull (2:11)

    • Ā 
      Start

      Fillet (3:34)

    • Ā 
      Preview

      Chamfer (1:48)

    • Ā 
      Start

      Shell (2:15)

    • Ā 
      Start

      Draft (2:11)

    • Ā 
      Start

      Scale (1:33)

    • Ā 
      Start

      Combine (6:05)

    • Ā 
      Start

      Replace Face (2:25)

    • Ā 
      Start

      Split Face (2:19)

    • Ā 
      Start

      Split Body (2:34)

    • Ā 
      Start

      Silhouette Split (2:11)

    • Ā 
      Start

      Move (5:18)

    • Ā 
      Start

      Align (2:45)

    • Ā 
      Start

      Physical Material (3:20)

    • Ā 
      Start

      Appearance (5:55)

    • Ā 
      Start

      Manage Materials (3:57)

    • Ā 
      Start

      Delete (1:34)

    • Ā 
      Start

      Compute All (2:01)

    • Ā 
      Start

      Change Parameters (5:55)

    REFERENCE: Model –> Sketch
    • Ā 
      Start

      Create Sketch (2:08)

    • Ā 
      Start

      Line (1:25)

    • Ā 
      Start

      Rectangle (2:34)

    • Ā 
      Start

      Circle (2:19)

    • Ā 
      Start

      Arc (2:10)

    • Ā 
      Start

      Polygon (1:47)

    • Ā 
      Start

      Ellipse (1:33)

    • Ā 
      Start

      Slot (3:23)

    • Ā 
      Start

      Spline (4:09)

    • Ā 
      Start

      Conic Curve (2:05)

    • Ā 
      Start

      Point (1:53)

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    Shipping & Delivery

    24/7 Automatic Digital Delivery

    After payment, the download link will automatically be sent to your email.

    Or you can go to ā€œMy Accountā€ to access the course.

    1. How to make the payment?

    • You can make the payment online through this instruction:
      1. Visit your product page.
      2. Click button ā€œEnroll Courseā€.
      3. Checkout.
    • Or contact us to get proof and payment details.
      1. Email: [email protected]
      2. Skype:Ā [email protected]
    • 3. Tawk.to Online Chat
      On the bottom right of your screen.

    2. What is delivery method?

    • After your payment,Please check this link for the download:Ā Courses DownloadIn case the link is not working, you will receive DIGITAL download link at YOUR EMAIL ADDRESS after we are online and double check.

    3. How long will get download link after payment?

    • Most of products will come to you immediately. But for some products were posted for offer. We need time to make filesĀ  and upload. (It takes 8-48 hours) We will try by our best to have download link on time. One immportant thing, you can Online Chat with me and receive download IMMEDIATELY.

    4. Contents – Update

    • We’ve double checked all contents, and they are full for sale. For the courses need to update, we will update and send you update contents by ourselves.

    5. Refund policy

    • All products were double checked before post for sale. So that will not have refund for them. Only make refund for the products that we can not provide. You will get what you paid for or get back your money.

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    Nick Kloski - Fusion 360 Full Course 2020 digital courses

    Nick Kloski – Fusion 360 Full Course 2020

    $149.00 Original price was: $149.00.$47.00Current price is: $47.00.
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